This reading log entry responds to the following assigned articles: Alan Bradley (2017) “6 examples of UI design that every game developer should study,” Gamasutra, January 24. (Assigned for 8/23) SYH (2017) “Video game typography Parts I and II: Effectiveness,” Medium –The Space Ape Game Experience, September 1. (Assigned for […]
Reading Logs
This reading log entry responds to the following assigned articles: Erick Schonfeld (2010) “SCVNGR’s Secret Game Mechanics Playdeck,” Tech Crunch. (Assigned for 8/30) Jesse Schell (2019) “Game mechanics must be in balance,” The Art of Game Design (Third Edition). (Optional reading assigned for 8/28) The Schonfeld article collects terms and […]
This reading log entry responds to the following assigned articles: Douglas Rushkoff, “Purpose,” excerpt from Program or Be Programmed. (Assigned for 9/4) Tasneem Raja (2014) “We can code it! Why computer literacy is key to winning the 21st Century,” Mother Jones, June 2014. (Assigned for 9/9). After you have read […]
This reading log entry responds to the following assigned articles: Graham Shaw (2016) “Why people believe they can’t draw and how to prove they can,” TEDx Talks YouTube, April 1. (Assigned for 9/23) Herman Tulleken (2015) “Color in games: An in-depth look at one of game design’s most useful tools,” […]
This reading log entry responds to the following assigned articles: Diorgo Jonkers (2011) “11 tips for making a fun platformer” and “13 more tips for making a fun platformer,” Dev Mag, January. (Assigned 10/14) Desi Quintans (2013) “Game UI by example: A crash course in the good and the bad,” […]
This reading log entry responds to the following assigned articles: Matteo Sciutteri (2018) “Interactive storytelling: Linear storytelling” and “Interactive storytelling: Nonlinear storytelling,” Envato Tuts, June. (Assigned 10/30) Patrick Allan (2015) “The surprising benefits of role-playing games (and how to get started), Lifehacker, February 9. (Assigned 11/8) Brenda Brathwaite, “Chapter 13. […]
This reading log entry responds to the following assigned articles: u/LordNed et al. (2018) “A no nonsense ‘How to get started’ guide,” Reddit: /r/gamedev. (Assigned 10/9) Derek Yu (2010) “Finishing a game,” Make Games, September 17. (Assigned 10/21) Stone Librande (2010) “One Page Designs.” This is a PowerPoint document. Make […]